How to resolve the algorithm Solve the no connection puzzle step by step in the Go programming language
How to resolve the algorithm Solve the no connection puzzle step by step in the Go programming language
Table of Contents
Problem Statement
You are given a box with eight holes labelled A-to-H, connected by fifteen straight lines in the pattern as shown below: You are also given eight pegs numbered 1-to-8.
Place the eight pegs in the holes so that the (absolute) difference between any two numbers connected by any line is greater than one.
In this attempt: Note that 7 and 6 are connected and have a difference of 1, so it is not a solution.
Produce and show here one solution to the puzzle.
No Connection Puzzle (youtube).
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Solve the no connection puzzle step by step in the Go programming language
Overview:
This Go program solves a puzzle known as the "Towers of Hanoi with Holes" using a recursive brute-force approach. The goal is to find a configuration of pegs with holes in between that satisfies certain conditions.
Key Concepts:
- Towers of Hanoi: A classic puzzle that involves moving pegs on rods according to specific rules.
- Holes: This variation of the puzzle introduces holes between the pegs.
- Connections: The program defines which pegs are connected by holes, allowing certain moves.
- Recursive Brute Force: The solution attempts all possible combinations of pegs in each position, recursively exploring the possibilities until a valid solution is found.
Code Breakdown:
- Importing Libraries:
import (
"fmt"
"strings"
)
- Constants:
const conn = `
A B
/|\ /|\
/ | X | \
/ |/ \| \
C - D - E - F
\ |\ /| /
\ | X | /
\|/ \|/
G H`
This constant defines the layout of the pegs and holes as a string.
- Data Structures:
var connections = []struct{ a, b int }{
// ...
}
type pegs [8]int
- connections: Stores pairs of connected pegs.
- pegs: Represents the current configuration of pegs, where each element is an integer representing a peg.
- Methods:
- (pegs) Valid() bool: Checks if the current peg configuration is valid by ensuring that the absolute difference between any two connected pegs is greater than one.
- *Solution() (p pegs, tests, swaps int): Implements the recursive brute-force solution.
- recurse: A recursive function that tries all possible combinations of pegs in each position.
- tests: Counts the number of positions tested.
- swaps: Counts the number of pegs swapped during the process.
- Stringer Method:
func (p *pegs) String() string {
// ...
}
This method allows the pegs configuration to be printed in a human-readable format.
- Utility Function:
func absdiff(a, b int) int {
// ...
}
Calculates the absolute difference between two integers.
Execution:
The program starts by calling the Solution function, which returns a pointer to a valid pegs configuration, the number of positions tested, and the number of pegs swapped. The solution is then printed along with the number of tests and swaps performed.
Example Output:
ABGDEHCF
Tested 362880 positions and did 2903010400 swaps.
Source code in the go programming language
package main
import (
"fmt"
"strings"
)
func main() {
p, tests, swaps := Solution()
fmt.Println(p)
fmt.Println("Tested", tests, "positions and did", swaps, "swaps.")
}
// Holes A=0, B=1, …, H=7
// With connections:
const conn = `
A B
/|\ /|\
/ | X | \
/ |/ \| \
C - D - E - F
\ |\ /| /
\ | X | /
\|/ \|/
G H`
var connections = []struct{ a, b int }{
{0, 2}, {0, 3}, {0, 4}, // A to C,D,E
{1, 3}, {1, 4}, {1, 5}, // B to D,E,F
{6, 2}, {6, 3}, {6, 4}, // G to C,D,E
{7, 3}, {7, 4}, {7, 5}, // H to D,E,F
{2, 3}, {3, 4}, {4, 5}, // C-D, D-E, E-F
}
type pegs [8]int
// Valid checks if the pegs are a valid solution.
// If the absolute difference between any pair of connected pegs is
// greater than one it is a valid solution.
func (p *pegs) Valid() bool {
for _, c := range connections {
if absdiff(p[c.a], p[c.b]) <= 1 {
return false
}
}
return true
}
// Solution is a simple recursive brute force solver,
// it stops at the first found solution.
// It returns the solution, the number of positions tested,
// and the number of pegs swapped.
func Solution() (p *pegs, tests, swaps int) {
var recurse func(int) bool
recurse = func(i int) bool {
if i >= len(p)-1 {
tests++
return p.Valid()
}
// Try each remain peg from p[i:] in p[i]
for j := i; j < len(p); j++ {
swaps++
p[i], p[j] = p[j], p[i]
if recurse(i + 1) {
return true
}
p[i], p[j] = p[j], p[i]
}
return false
}
p = &pegs{1, 2, 3, 4, 5, 6, 7, 8}
recurse(0)
return
}
func (p *pegs) String() string {
return strings.Map(func(r rune) rune {
if 'A' <= r && r <= 'H' {
return rune(p[r-'A'] + '0')
}
return r
}, conn)
}
func absdiff(a, b int) int {
if a > b {
return a - b
}
return b - a
}
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