How to resolve the algorithm String length step by step in the Ada programming language
How to resolve the algorithm String length step by step in the Ada programming language
Table of Contents
Problem Statement
Find the character and byte length of a string.
This means encodings like UTF-8 need to be handled properly, as there is not necessarily a one-to-one relationship between bytes and characters.
By character, we mean an individual Unicode code point, not a user-visible grapheme containing combining characters.
For example, the character length of "møøse" is 5 but the byte length is 7 in UTF-8 and 10 in UTF-16.
Non-BMP code points (those between 0x10000 and 0x10FFFF) must also be handled correctly: answers should produce actual character counts in code points, not in code unit counts.
Therefore a string like "𝔘𝔫𝔦𝔠𝔬𝔡𝔢" (consisting of the 7 Unicode characters U+1D518 U+1D52B U+1D526 U+1D520 U+1D52C U+1D521 U+1D522) is 7 characters long, not 14 UTF-16 code units; and it is 28 bytes long whether encoded in UTF-8 or in UTF-16.
Please mark your examples with ===Character Length=== or ===Byte Length===.
If your language is capable of providing the string length in graphemes, mark those examples with ===Grapheme Length===.
For example, the string "J̲o̲s̲é̲" ("J\x{332}o\x{332}s\x{332}e\x{301}\x{332}") has 4 user-visible graphemes, 9 characters (code points), and 14 bytes when encoded in UTF-8.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm String length step by step in the Ada programming language
Source code in the ada programming language
Str : String := "Hello World";
Length : constant Natural := Str'Size / 8;
Latin_1_Str : String := "Hello World";
UCS_16_Str : Wide_String := "Hello World";
Unicode_Str : Wide_Wide_String := "Hello World";
Latin_1_Length : constant Natural := Latin_1_Str'Length;
UCS_16_Length : constant Natural := UCS_16_Str'Length;
Unicode_Length : constant Natural := Unicode_Str'Length;
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