How to resolve the algorithm Superellipse step by step in the Perl programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Superellipse step by step in the Perl programming language
Table of Contents
Problem Statement
A superellipse is a geometric figure defined as the set of all points (x, y) with
where n, a, and b are positive numbers.
Draw a superellipse with n = 2.5, and a = b = 200
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Superellipse step by step in the Perl programming language
Source code in the perl programming language
use v5.36;
my($a, $b, $n, @q) = (200, 200, 2.5);
# y in terms of x
sub y_from_x ($x) { int $b * abs(1 - ($x/$a) ** $n ) ** (1/$n) }
# find point pairs for one quadrant
push @q, $_, y_from_x($_) for 0..$a;
open $fh, '>', 'superellipse.svg';
print $fh
qq|<svg height="@{[2*$b]}" width="@{[2*$a]}" xmlns="http://www.w3.org/2000/svg">\n|,
pline( 1, 1, @q ),
pline( 1,-1, @q ), # flip and mirror
pline(-1,-1, @q ), # for the other
pline(-1, 1, @q ), # three quadrants
'</svg>';
sub pline ($sx, $sy, @q) {
(@q[2*$_] *= $sx, @q[1+2*$_] *= $sy) for 0 .. $#q/2;
qq|<polyline points="@q"
style="fill:none;stroke:black;stroke-width:3"
transform="translate($a, $b)" />\n|
}
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