How to resolve the algorithm Ternary logic step by step in the Elena programming language
How to resolve the algorithm Ternary logic step by step in the Elena programming language
Table of Contents
Problem Statement
In logic, a three-valued logic (also trivalent, ternary, or trinary logic, sometimes abbreviated 3VL) is any of several many-valued logic systems in which there are three truth values indicating true, false and some indeterminate third value.
This is contrasted with the more commonly known bivalent logics (such as classical sentential or boolean logic) which provide only for true and false.
Conceptual form and basic ideas were initially created by Łukasiewicz, Lewis and Sulski.
These were then re-formulated by Grigore Moisil in an axiomatic algebraic form, and also extended to n-valued logics in 1945.
Note: Setun (Сетунь) was a balanced ternary computer developed in 1958 at Moscow State University. The device was built under the lead of Sergei Sobolev and Nikolay Brusentsov. It was the only modern ternary computer, using three-valued ternary logic
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Step by Step solution about How to resolve the algorithm Ternary logic step by step in the Elena programming language
Source code in the elena programming language
import extensions;
import system'routines;
import system'collections;
sealed class Trit
{
bool _value;
bool cast() = _value;
constructor(object v)
{
if (v != nil)
{
_value := cast bool(v);
}
}
Trit equivalent(b)
{
var val2 := cast bool(b) \ back:nil;
if (val2 != nil && _value != nil)
{
^ _value.equal(val2)
};
^ nilValue;
}
Trit Inverted
= _value.Inverted \ back:nilValue;
Trit and(b)
{
if (nil == _value)
{
^ b.and:nil \ back:nilValue
}
else
{
^ _value.and(/*$lazy cast bool(*/b/*)*/) \ back:nilValue
}
}
Trit or(b)
{
if (nil == _value)
{
^ b.or:nilValue \ back:nilValue
}
else
{
^ _value.or(/*$lazy cast bool(*/b/*)*/) \ back:nilValue
}
}
Trit implies(b)
= self.Inverted.or(b);
string toPrintable() = _value.toPrintable() \ back:"maybe";
}
public program()
{
List values := new Trit[]{true, nilValue, false};
values.forEach:(left)
{
console.printLine("¬",left," = ", left.Inverted);
values.forEach:(right)
{
console.printLine(left, " & ", right, " = ", left && right);
console.printLine(left, " | ", right, " = ", left || right);
console.printLine(left, " → ", right, " = ", left.implies:right);
console.printLine(left, " ≡ ", right, " = ", left.equivalent:right)
}
}
}
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