How to resolve the algorithm Voronoi diagram step by step in the Julia programming language
How to resolve the algorithm Voronoi diagram step by step in the Julia programming language
Table of Contents
Problem Statement
A Voronoi diagram is a diagram consisting of a number of sites. Each Voronoi site s also has a Voronoi cell consisting of all points closest to s.
Demonstrate how to generate and display a Voroni diagram.
See algo K-means++ clustering.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Voronoi diagram step by step in the Julia programming language
Voronoi Diagrams
Overview:
Voronoi diagrams are mathematical structures that divide a plane into regions based on distances to a set of specified points (called centroids). Each region in a Voronoi diagram contains all points that are closer to its centroid than to any other centroid. This source code implements Voronoi diagrams in the Julia programming language.
Function: voronoi
The voronoi
function generates a Voronoi diagram from scratch. It takes three parameters:
w
: Width of the desired imageh
: Height of the desired imagen_centroids
: Number of centroids to use
Algorithm:
- Generate random centroids within the specified dimensions.
- Calculate the distance from each pixel in the image to each centroid.
- For each pixel, find the nearest centroid and assign the pixel's color to the color of that centroid.
Function: voronoi_img!
The voronoi_img!
function modifies an existing image to create a Voronoi diagram:
img
: The input image to be modifiedn_centroids
: Number of centroids to use
Algorithm:
- Generate random centroids within the dimensions of the input image.
- Calculate the distance from each pixel in the image to each centroid.
- For each pixel, find the nearest centroid and replace the pixel's color with the color of that centroid.
Example Usage:
The code includes two examples of usage:
- Creating a Voronoi diagram from scratch using
voronoi(800, 600, 200)
and displaying the resulting image. - Modifying the "mandrill" test image using
voronoi_img!(img, 300)
.
Source code in the julia programming language
using Images
function voronoi(w, h, n_centroids)
dist = (point,vector) -> sqrt.((point[1].-vector[:,1]).^2 .+ (point[2].-vector[:,2]).^2)
dots = [rand(1:h, n_centroids) rand(1:w, n_centroids) rand(RGB{N0f8}, n_centroids)]
img = zeros(RGB{N0f8}, h, w)
for x in 1:h, y in 1:w
distances = dist([x,y],dots) # distance
nn = findmin(distances)[2]
img[x,y] = dots[nn,:][3]
end
return img
end
img = voronoi(800, 600, 200)
using TestImages, Images
function voronoi_img!(img, n_centroids)
n,m = size(img)
w = minimum([n,m])
dist = (point,vector) -> sqrt.((point[1].-vector[:,1]).^2 .+ (point[2].-vector[:,2]).^2)
dots = [rand(1:n, n_centroids) rand(1:m, n_centroids)]
c = []
for i in 1:size(dots,1)
p = dots[i,:]
append!(c, [img[p[1],p[2]]])
end
dots = [dots c]
for x in 1:n, y in 1:m
distances = dist([x,y],dots) # distance
nn = findmin(distances)[2]
img[x,y] = dots[nn,:][3]
end
end
img = testimage("mandrill")
voronoi_img!(img, 300)
You may also check:How to resolve the algorithm Hello world/Standard error step by step in the Lua programming language
You may also check:How to resolve the algorithm Leonardo numbers step by step in the Haskell programming language
You may also check:How to resolve the algorithm First power of 2 that has leading decimal digits of 12 step by step in the 11l programming language
You may also check:How to resolve the algorithm 99 bottles of beer step by step in the Miranda programming language
You may also check:How to resolve the algorithm String length step by step in the Apex programming language