How to resolve the algorithm Window creation step by step in the X86 Assembly programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Window creation step by step in the X86 Assembly programming language
Table of Contents
Problem Statement
Display a GUI window. The window need not have any contents, but should respond to requests to be closed.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Window creation step by step in the X86 Assembly programming language
Source code in the x86 programming language
;GTK imports and defines etc.
%define GTK_WINDOW_TOPLEVEL 0
extern gtk_init
extern gtk_window_new
extern gtk_widget_show
extern gtk_signal_connect
extern gtk_main
extern g_print
extern gtk_main_quit
bits 32
section .text
global _main
;exit signal
sig_main_exit:
push exit_sig_msg
call g_print
add esp, 4
call gtk_main_quit
ret
_main:
mov ebp, esp
sub esp, 8
push argv
push argc
call gtk_init
add esp, 8 ;stack alignment.
push GTK_WINDOW_TOPLEVEL
call gtk_window_new
add esp, 4
mov [ebp-4], eax ;ebp-4 now holds our GTKWindow pointer.
push 0
push sig_main_exit
push gtk_delete_event
push dword [ebp-4]
call gtk_signal_connect
add esp, 16
push dword [ebp-4]
call gtk_widget_show
add esp, 4
call gtk_main
section .data
;sudo argv
argc dd 1
argv dd args
args dd title
dd 0
title db "GTK Window",0
gtk_delete_event db 'delete_event',0
exit_sig_msg db "-> Rage quitting..",10,0
.586
.model flat, stdcall
option casemap:none
include /masm32/include/windows.inc
include /masm32/include/kernel32.inc
include /masm32/include/user32.inc
includelib /masm32/lib/kernel32.lib
includelib /masm32/lib/user32.lib
WinMain proto :dword,:dword,:dword,:dword
.data
ClassName db "WndClass",0
AppName db "Window!",0
.data?
hInstance dd ?
CommandLine dd ?
.code
start:
invoke GetModuleHandle, NULL
mov hInstance, eax
invoke GetCommandLine
mov CommandLine, eax
invoke WinMain, hInstance, NULL, CommandLine, SW_SHOWDEFAULT
WinMain proc hInst:dword, hPervInst:dword, CmdLine:dword, CmdShow:dword
LOCAL wc:WNDCLASSEX
LOCAL msg:MSG
LOCAL hwnd:HWND
wc.cbSize, sizeof WNDCLASSEX
wc.style, CS_HREDRAW or CS_VREDRAW
wc.lpfnWndPRoc, offset WndProc
wc.cbClsExtra,NULL
wc.cbWndExtra, NULL
push hInstance
pop wc.hInstance
mov wc.hbrBackground, COLOR_BTNFACE+1
mov wc.lpszMenuName NULL
mov wc.lpszClassName, offset ClassName
invoke LoadIcon, NULL, IDI_APPLICATION
mov wc.hIcon, eax
mov wc.hIconSm, eax
invoke LoadCursor, NULL, IDC_ARROW
mov wc.hCursor, eax
invoke RegisterClassEx, addr wc
invoke CreateWindowEx, NULL, addr ClassName, addr AppName, WS_OVERLAPPEDWINDOW, CS_USEDEFAULT, CW_USEDEFAUT,\
CW_USEDEFAUT, CW_USEDEFAUT, NULL, NULL, hInst, NULL
mov hwnd, eax
invoke ShowWindow, hwnd, SW_SHOWNORMAL
invoke UpdateWindow, hwnd
.while TRUE
invoke GetMessage, addr msg, NULL, 0,0
.break .if (!eax)
invoke TranslateMessage, addr msg
invoke DispatchMessage, addr msg
.endw
mov eax, msg.wParam
ret
WinMain endp
WndProc proc hWnd:dword, uMsg:dword, wParam:dword, lParam:dword
mov eax, uMsg
.if eax==WM_DESTROY
invoke PostQuitMessage, NULL
.else
invoke DefWindowProc, hWnd, uMsg, wParam, lParam
.endif
xor eax, eax
ret
WndProc endp
end start
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