How to resolve the algorithm Yellowstone sequence step by step in the C programming language

Published on 7 June 2024 03:52 AM
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How to resolve the algorithm Yellowstone sequence step by step in the C programming language

Table of Contents

Problem Statement

The Yellowstone sequence, also called the Yellowstone permutation, is defined as: For n <= 3, For n >= 4,

The sequence is a permutation of the natural numbers, and gets its name from what its authors felt was a spiking, geyser like appearance of a plot of the sequence.

a(4) is 4 because 4 is the smallest number following 1, 2, 3 in the sequence that is relatively prime to the entry before it (3), and is not relatively prime to the number two entries before it (2).

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Yellowstone sequence step by step in the C programming language

The provided C program implements a function called yellow that generates a list of numbers based on specific conditions. Here's a detailed explanation of the code:

  • Linked List Implementation:

    • The program uses a custom linked list implementation to store the generated numbers.
    • Lnode struct represents a node in the linked list, containing an integer value (v), a pointer to the previous node (prev), and a pointer to the next node (next).
    • List struct represents the entire linked list, containing pointers to the first (front) and last (back) nodes, and the length of the list (len).
  • Map Implementation:

    • The program also uses a custom map implementation to store key-value pairs.
    • Mnode struct represents a node in the map, containing a key (k), a boolean value (v), and a pointer to the next node (next).
    • Map struct represents the entire map, containing a pointer to the first node (front).
  • yellow Function:

    • The yellow function takes a size_t parameter n and returns a linked list.
    • It initializes an empty linked list a and a map b to keep track of visited numbers.
    • It inserts the initial values 1, 2, and 3 into the linked list and marks them as visited in the map.
    • It sets i to 4 and enters a while loop that continues until the length of the linked list a is greater than n.
    • Inside the loop, it checks if the current number i is not in the map b, if it is relatively prime (gcd is 1) to the last element of the linked list a, and if it is not relatively prime (gcd is greater than 1) to the second-to-last element of the linked list a. If these conditions are met, it inserts i into the linked list a and marks it as visited in the map b.
    • After the loop, it frees the map b and returns the linked list a.
  • gcd Function:

    • The gcd function computes the greatest common divisor (GCD) of two non-negative integers u and v.
  • main Function:

    • The main function calls the yellow function with n set to 30 and prints the resulting linked list. Then, it frees the linked list.

Source code in the c programming language

#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>

typedef struct lnode_t {
    struct lnode_t *prev;
    struct lnode_t *next;
    int v;
} Lnode;

Lnode *make_list_node(int v) {
    Lnode *node = malloc(sizeof(Lnode));
    if (node == NULL) {
        return NULL;
    }
    node->v = v;
    node->prev = NULL;
    node->next = NULL;
    return node;
}

void free_lnode(Lnode *node) {
    if (node == NULL) {
        return;
    }

    node->v = 0;
    node->prev = NULL;
    free_lnode(node->next);
    node->next = NULL;
}

typedef struct list_t {
    Lnode *front;
    Lnode *back;
    size_t len;
} List;

List *make_list() {
    List *list = malloc(sizeof(List));
    if (list == NULL) {
        return NULL;
    }
    list->front = NULL;
    list->back = NULL;
    list->len = 0;
    return list;
}

void free_list(List *list) {
    if (list == NULL) {
        return;
    }
    list->len = 0;
    list->back = NULL;
    free_lnode(list->front);
    list->front = NULL;
}

void list_insert(List *list, int v) {
    Lnode *node;

    if (list == NULL) {
        return;
    }

    node = make_list_node(v);
    if (list->front == NULL) {
        list->front = node;
        list->back = node;
        list->len = 1;
    } else {
        node->prev = list->back;
        list->back->next = node;
        list->back = node;
        list->len++;
    }
}

void list_print(List *list) {
    Lnode *it;

    if (list == NULL) {
        return;
    }

    for (it = list->front; it != NULL; it = it->next) {
        printf("%d ", it->v);
    }
}

int list_get(List *list, int idx) {
    Lnode *it = NULL;

    if (list != NULL && list->front != NULL) {
        int i;
        if (idx < 0) {
            it = list->back;
            i = -1;
            while (it != NULL && i > idx) {
                it = it->prev;
                i--;
            }
        } else {
            it = list->front;
            i = 0;
            while (it != NULL && i < idx) {
                it = it->next;
                i++;
            }
        }
    }

    if (it == NULL) {
        return INT_MIN;
    }
    return it->v;
}

///////////////////////////////////////

typedef struct mnode_t {
    int k;
    bool v;
    struct mnode_t *next;
} Mnode;

Mnode *make_map_node(int k, bool v) {
    Mnode *node = malloc(sizeof(Mnode));
    if (node == NULL) {
        return node;
    }
    node->k = k;
    node->v = v;
    node->next = NULL;
    return node;
}

void free_mnode(Mnode *node) {
    if (node == NULL) {
        return;
    }
    node->k = 0;
    node->v = false;
    free_mnode(node->next);
    node->next = NULL;
}

typedef struct map_t {
    Mnode *front;
} Map;

Map *make_map() {
    Map *map = malloc(sizeof(Map));
    if (map == NULL) {
        return NULL;
    }
    map->front = NULL;
    return map;
}

void free_map(Map *map) {
    if (map == NULL) {
        return;
    }
    free_mnode(map->front);
    map->front = NULL;
}

void map_insert(Map *map, int k, bool v) {
    if (map == NULL) {
        return;
    }
    if (map->front == NULL) {
        map->front = make_map_node(k, v);
    } else {
        Mnode *it = map->front;
        while (it->next != NULL) {
            it = it->next;
        }
        it->next = make_map_node(k, v);
    }
}

bool map_get(Map *map, int k) {
    if (map != NULL) {
        Mnode *it = map->front;
        while (it != NULL && it->k != k) {
            it = it->next;
        }
        if (it != NULL) {
            return it->v;
        }
    }
    return false;
}

///////////////////////////////////////

int gcd(int u, int v) {
    if (u < 0) u = -u;
    if (v < 0) v = -v;
    if (v) {
        while ((u %= v) && (v %= u));
    }
    return u + v;
}

List *yellow(size_t n) {
    List *a;
    Map *b;
    int i;

    a = make_list();
    list_insert(a, 1);
    list_insert(a, 2);
    list_insert(a, 3);

    b = make_map();
    map_insert(b, 1, true);
    map_insert(b, 2, true);
    map_insert(b, 3, true);

    i = 4;

    while (n > a->len) {
        if (!map_get(b, i) && gcd(i, list_get(a, -1)) == 1 && gcd(i, list_get(a, -2)) > 1) {
            list_insert(a, i);
            map_insert(b, i, true);
            i = 4;
        }
        i++;
    }

    free_map(b);
    return a;
}

int main() {
    List *a = yellow(30);
    list_print(a);
    free_list(a);
    putc('\n', stdout);
    return 0;
}


  

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