How to resolve the algorithm Yin and yang step by step in the C# programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Yin and yang step by step in the C# programming language
Table of Contents
Problem Statement
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Yin and yang step by step in the C# programming language
Explanation:
-
Class Definition: The code defines a partial class
Form1
that inherits from theForm
class, which represents a basic graphical user interface (GUI) window. -
Constructor:
- The
Form1
constructor initializes the GUI components using theInitializeComponent
method. - It subscribes to the
Paint
event of the form using the+=
operator.
- The
-
Paint Event Handler:
- The
Form1_Paint
method handles thePaint
event, which is raised when the form needs to be repainted. - It creates a
Graphics
object to draw on the form.
- The
-
Anti-Aliasing:
- The
SmoothingMode
property of theGraphics
object is set toAntiAlias
to smooth out the edges of the shapes that will be drawn.
- The
-
Drawing the Taijitu:
- The method
DrawTaijitu
is called twice to draw two Taijitu symbols:- One at
(50, 50)
with a width of 200 pixels and with an outline. - One at
(10, 10)
with a width of 60 pixels and without an outline.
- One at
- The method
-
DrawTaijitu
Method:- This method takes a
Graphics
object, aPoint
representing the center of the Taijitu, a width, and a booleanhasOutline
as parameters. - It uses the
Graphics
object to draw:- A black pie (circle sector) in the top-left quadrant.
- A white pie in the bottom-right quadrant.
- Two filled ellipses (circles) as the "heads" of the Taijitu.
- Two smaller filled ellipses (blobs) inside the heads.
- If
hasOutline
is true, it also draws an outline around the entire Taijitu.
- This method takes a
Source code in the csharp programming language
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
Paint += Form1_Paint;
}
private void Form1_Paint(object sender, PaintEventArgs e)
{
Graphics g = e.Graphics;
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
DrawTaijitu(g, new Point(50, 50), 200, true);
DrawTaijitu(g, new Point(10, 10), 60, true);
}
private void DrawTaijitu(Graphics g, Point pt, int width, bool hasOutline)
{
g.FillPie(Brushes.Black, pt.X, pt.Y, width, width, 90, 180);
g.FillPie(Brushes.White, pt.X, pt.Y, width, width, 270, 180);
float headSize = Convert.ToSingle(width * 0.5);
float headXPosition = Convert.ToSingle(pt.X + (width * 0.25));
g.FillEllipse(Brushes.Black, headXPosition, Convert.ToSingle(pt.Y), headSize, headSize);
g.FillEllipse(Brushes.White, headXPosition, Convert.ToSingle(pt.Y + (width * 0.5)), headSize, headSize);
float headBlobSize = Convert.ToSingle(width * 0.125);
float headBlobXPosition = Convert.ToSingle(pt.X + (width * 0.4375));
g.FillEllipse(Brushes.White, headBlobXPosition, Convert.ToSingle(pt.Y + (width * 0.1875)), headBlobSize, headBlobSize);
g.FillEllipse(Brushes.Black, headBlobXPosition, Convert.ToSingle(pt.Y + (width * 0.6875)), headBlobSize, headBlobSize);
if (hasOutline) g.DrawEllipse(Pens.Black, pt.X, pt.Y, width, width);
}
}
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