How to resolve the algorithm Zig-zag matrix step by step in the AutoHotkey programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Zig-zag matrix step by step in the AutoHotkey programming language
Table of Contents
Problem Statement
Produce a zig-zag array.
A zig-zag array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you zig-zag along the array's anti-diagonals.
For a graphical representation, see JPG zigzag (JPG uses such arrays to encode images).
For example, given 5, produce this array:
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Zig-zag matrix step by step in the AutoHotkey programming language
Source code in the autohotkey programming language
n = 5 ; size
v := x := y := 1 ; initial values
Loop % n*n { ; for every array element
a_%x%_%y% := v++ ; assign the next index
If ((x+y)&1) ; odd diagonal
If (x < n) ; while inside the square
y -= y<2 ? 0 : 1, x++ ; move right-up
Else y++ ; on the edge increment y, but not x: to even diagonal
Else ; even diagonal
If (y < n) ; while inside the square
x -= x<2 ? 0 : 1, y++ ; move left-down
Else x++ ; on the edge increment x, but not y: to odd diagonal
}
Loop %n% { ; generate printout
x := A_Index ; for each row
Loop %n% ; and for each column
t .= a_%x%_%A_Index% "`t" ; attach stored index
t .= "`n" ; row is complete
}
MsgBox %t% ; show output
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