How to resolve the algorithm Add a variable to a class instance at runtime step by step in the FBSL programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Add a variable to a class instance at runtime step by step in the FBSL programming language
Table of Contents
Problem Statement
Demonstrate how to dynamically add variables to an object (a class instance) at runtime. This is useful when the methods/variables of an instance are based on a data file that isn't available until runtime. Hal Fulton gives an example of creating an OO CSV parser at An Exercise in Metaprogramming with Ruby. This is referred to as "monkeypatching" by Pythonistas and some others.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Add a variable to a class instance at runtime step by step in the FBSL programming language
Source code in the fbsl programming language
#APPTYPE CONSOLE
CLASS Growable
PRIVATE:
DIM instructions AS STRING = "Sleep(1)"
:ExecCode
DIM dummy AS INTEGER = EXECLINE(instructions, 1)
PUBLIC:
METHOD Absorb(code AS STRING)
instructions = code
GOTO ExecCode
END METHOD
METHOD Yield() AS VARIANT
RETURN result
END METHOD
END CLASS
DIM Sponge AS NEW Growable()
Sponge.Absorb("DIM b AS VARIANT = 1234567890: DIM result AS VARIANT = b")
PRINT Sponge.Yield()
Sponge.Absorb("b = ""Hello world!"": result = b")
PRINT Sponge.Yield()
PAUSE
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